Puppets
This module is designed to draw attention to your ability to take control of your creative thinking and processing. It gives you the opportunity to create a subject /s and activate ‘it’ to your specifications. This, in turn, will inform the autonomy that you will have over your work during level 6.
Brief:
For
this module you must examine a scene
from one of the following and respond using the broad platform of
Puppetry to recreate a scene from:
- Any current news, TV, film, media event eg.
- BAFTA Awards
- Current News Events
- The Walking Dead
- Game of Thrones
- Period Drama - Downton Abbey / Selfridges / Call the Midwife
My first initial thoughts of this project is how much I love the Walking Dead television and Game series (although they're not directly linked.) Needless to say, my puppets will be based on this.
The Comic;
The Walking Dead is an on-going black-and-white comic book series from america written by Robert Kirkman. It tells the tales of Rick Grimes, his family and other survivors from the zombie apocalypse.
It was first issued in 2003 by publisher Image Comics, the comic was created by Kirkman and additional artist Tony Moore (who was later replaced by Charlie Adlard from issue #7 onward, though Moore continued to do the covers through issue #24.)
The series received the 2010 Eisner Award for Best Continuing Series at San Diego Comic-Con
International. A television series bearing the same name premiered Halloween 2010 on AMC. The series has inspired a Kirkman-approved prequel series of novels prologuing the comic book's timeline.
Comic book Rick Grimes-
Rick Grimes, as depicted in the comic book series.
Art by Tony Moore.
Issue #1;
Tony Moore: #1–6 (2004) (interior), #1–24 (covers) (2005), collected trade paperback volumes 1–4 (covers).
Issue #24 & #62, although both are created by the same artist, they have noticeably different art styles
The Walking Dead;
TV Series;
The Walking Dead is a horror drama television series from America, developed by Frank Darabont. It is based on the comic book series of the same name by Robert Kirkman, Tony Moore, and Charlie Adlard. The series stars Andrew Lincoln as sheriff's deputy Rick Grimes, who awakens from a coma to find a post-apocalyptic world dominated by flesh-eating zombies. He sets out to find his family and encounters many other survivors along the way.
The Walking Dead Game;
is an episodic graphic adventure based on Robert Kirkman's The Walking Dead comic book series. The game was developed by Telltale Games.
The game takes place in the same fictional world as the comic, with events occurring shortly after the onset of the zombie apocalypse in Georgia. However, most of the characters are original to the game, which centers on university professor and convicted murderer Lee Everett, who helps to rescue and subsequently care for a young girl named Clementine. Kirkman provided oversight for the game's story to ensure it corresponded to the tone of the comic, but allowed Telltale to handle the bulk of the developmental work and story specifics. Three characters from the original comic book series make in-game appearances; Hershel Greene, Shawn Greene and Glenn Rhee.
Telltale's art director, Derek Sakai, led the creation of the characters and their expressions. Sakai was told to not use symmetric expressions to help create more human-like expressions and help improve the realism of the game. Sakai drew inspiration from his own daughter to develop the character of Clementine
Clementine
A screenshot from The Walking Dead (video game) (specifically near the start of Episode 4) showcasing the remaining survivors at this point in the game (excluding Clementine) |
Looking at puppetry;
This image is from 'pinintrest' what I like about the image is the ghost like qualities it posses.
What I like about this style is its quirky use of paint on fingers, I could imagine this would be quite simple to achieve and if you create a video piece would be successful.
puppet making videos;
wooden marionette ;
http://www.youtube.com/watch?v=ucy9zTelssA
scarf marionette;
http://www.youtube.com/watch?v=b6dv46ktzOU
how to make a puppet and pattern;
http://www.youtube.com/watch?v=l4jqGph9E2k
after watching these videos I decided I did not want to make my puppet out of wood, mainly because I a not very confident of using machinery, so I decided I would try either fabric/polystyrene .
I found this image on Pintrest, I quite liked the use of the left over sock and the originality of recycling to create a puppet.
polystyrene puppets google search;
https://www.google.co.uk/search?q=polystyrene+puppet&source=lnms&tbm=isch&sa=X&ei=FGwxU4KbC8urhQfG-4HYBQ&ved=0CAYQ_AUoAQ&biw=1242&bih=612
youtube;
looking at Styrofoam ball stop animation puppets;
http://www.youtube.com/watch?v=bLv_qvuK7PI
Initial sketches of comic book style art;
I drew the images from looking at my own comic book of the Walking dead.
I drew the images from looking at my own comic book of the Walking dead.
Initial sketch of main GAME characters;
Clementine 'Clem';
Initial idea for presenting puppets;
Firstly create puppet characters that closely resemble those from walking dead(GAME).
Create videogame style video using interface for viewers interaction.
Initial Tutorial with Dem;
My idea was too ambitious, feedback follows:
- Original idea ambitious (technically)
- Opportunities in considering analogue alternatives to the digital interface originally considered
- Define what a puppet is to you or in the context that you are exploring
- What other ways can you look at troubleshooting decisions? Currently, a digital interactive interface is too ambitious.
- Consider that puppets aren’t just three-dimensional: what other forms can a puppet take? i.e. air, light, smell, sound, 2D, tactile, spiritual
- For next week: have a definition of how you wish to visualize you puppet. Have an idea and a realistic action plan as to how you tackle this. Remember to consider your abilities and be aware of how you will produce your final piece
After this tutorial, I decided that I was going to see how I could create a puppet and if it was suited to the particular art style I wanted to achieve.
Creating my first puppet head, polystyrene;
Zombie;
I have used the pen to identify the carved areas in the face, after this attempt, I decided that I will buy liquid latex to coat the heads/bodies as I want the puppets to look as realistic as possible.
Here I have also used small polystyrene ball (5cm), the one I will use for my final pieces will be bigger 10cm.
On realisation the carving knife I was using was too big, a smaller knife wold have seen more detail and would have ben easier to use.
After showing Jo the art style I was aiming for we decided that my art style would potentially have more of an impact then me trying to create a puppet in the style I want.
We decided that I should make a game case using my art work/illustrations and create a free collectable figurine, that can sit easily in the case.
Game case ideas;
My idea for this game case is to incorporate the way the main character 'Clementine' looks in both of the games, since the last game Clem has grown up on her own after her confidant and care-giver Lee died/became a zombie.
this is a rough example of what I'd like to do using photoshoped images.
I quite like the contrast between the black and white and colour with this case, it also reflects back to the initial style of the comic books.
font research;
Here I have looked at the types of font used for all three of the series (comic, program and game)
Here I have looked at the types of font used for all three of the series (comic, program and game)
I particularly like the game font the most, to find out the font used, I searched 'font used for walking dead game' into google search.
I found this website that uses a similar font, this is the font I will have to use to make my game case.
http://www.dafont.com/dead-font-walking.font
http://www.dafont.com/dead-font-walking.font
I have also looked at a blurb for the game case, the text I have selected says;
Firstly I need to measure a game case.
XBOX 360 GAMES CASE MEASURES;
191.6mm x 136.4mm x 14.5mm/ 7.5 x 5.5 x .5 inches
My illustrations for the game case...
Black and white pencil sketch, showing both sided to clementine, (season 1&2)Comparison of both the images together, colour and black and white.
Making my Game Case;
Firstly I open up photoshop and created a blank canvas to the size of a games case
I then scanned my illustration on to photoshop and adjusted It to fit the one side of the canvas,
I then added simple backgrounds using gradient effects, I decided to use the diamond gradient to draw attention to the main image and I used the dark to light fade gradient to link the two side of the case together (this is where my text will be going)
I then added a title and the production teams logo 'Telltale Games'
I then created the main features to an Xbox game by using various vectors 'logo, teen graphic image, barcode and the small text at the bottom'. From here I created the green edging around the box by selecting one of the green tones from the logo.
I then copied and pasted the text I had already source and played around with the text, changing its colour position, and size I had already approved on.
to finish the case, I added a title going down the spine of the case
which I hand painted red in photoshop.
My Finished games case, and booklet;
The booklet inside the game case is actually blank, I have layered pieces of paper inside each other and printed my image on it, I wanted to give a play-by-play of chapters during the game, but because the game is based entirely on what the viewer decided there would be far too many possible outcomes to cover.
Ideas for figurine;
cereal toys, free gifts given away with selected cereals, I like this as an initial idea, however, I know they wont fit in my games case.
Finger puppets;
using material I could make finger puppets, they'd be able to fit into the game case and could be stored anywhere. I could also make them quite cheaply by using felt, googly eyes, however this might take away the illustrative effect I would be going for...
I could however try this type of puppet;
I could however try this type of puppet;
With this style of finger puppet I'm free to design my own puppet, use my illustrations and make the objects be used to play. However, I do feel they look too 'childish' and 'babyish'
Pogs;
Pogs is a game
that was popularized during the early 1990s. The game is played using
discs The name originates from POG, a brand of juice made from passionfruit, orange and guava; the use of the POG bottle caps to play the game pre-dated the game's commercialization. The origin of the game is uncertain but it possibly originated in Hawaii (Maui, Hawaii) in the 1920s or 1930 or possibly with origins in a game from much earlier: Menk, a Japanese card game very similar to pogs, which has been in existence since the 17th century
What I like about pogs is the flat surface, I could easily draw my own images and just have them stick or, or have them digitally etched using a cad software.
What I also like about the pogs is that they can have two sides, so my clementine could be printed on both sides, (season 1&2)
I could also have an image of Lee printed on one side and what I think he'd look like as a zombie, I could also do this vise versa for a zombie (what I think they'd look like before they turned)
sketches for pog idea.
Zombies;For my pog ideas of Clementine, I felt it was best suited that I used the drawings I originally had as they are strong illustrations, I also thought this would give me more time to look at other aspects.
I scanned these images onto the computer then enhanced them using photoshop; this is the result of what I got;
in-reflection I think these images has been too over developed, I will edited this image again and keep the tone more dulled down.
Pros of badges;
- Cheap to make (brought a badge maker)
- I can use my own designs
- Will fit easily in to games case
- Can be worn as a fashion accessory
- Can be used as collectable
Cons;
- One-sided so only one design can be printed
- unsure of the actual size I have brought
Initial trials with badges;
The first thing I did when receiving my badge maker was to take out parts of it to see what I'd have to work with, I was quite disappointed that the badges were so small but after wasting numerous other attempts at creating a collectable item, I decided it's worth giving it ago.
The first thing I did when receiving my badge maker was to take out parts of it to see what I'd have to work with, I was quite disappointed that the badges were so small but after wasting numerous other attempts at creating a collectable item, I decided it's worth giving it ago.
In the 'kit' there was a circular tool which is used to draw around the images to cut them out to the correct size, I noticed that the small hole in the middle would be where the main image would fit, which meant my images/illustrations would have to be very small to fit perfectly in the centre.
The pack also came with various premade images, I thought this would be the best way to test the badge maker out before using my own drawings.
my first attempt was extremely unsuccessful, the plastic badge back never even stayed attached to the image.
Using another pre-made image I tried a second attempt, this one was more successful, however, the plastic wrapper used to preserve/laminate the badge is a bit loose.
My third and final attempt saw the badge fit perfectly with no loose bits, it is here I am going to start creating my badges using my illustrations.
Images I have selected to use for my badges;
I have chosen to do 2 images for each character sort, I have two Zombies, 2 illustrations of Clementine and 2 illustrations of Lee, I narrowed these down from a potential three each.
The circumference in the middle of the badges is exactly 4cm, the out side diameter it 6.5cm,
I have created 6 badge designs using illustrations that I thought would work the best.
My Badges;
I had over estimated the size of my printed out images, however, I think the badges are good for what I wanted to try and do with the idea of putting my images/illustrations on to a 'pog'/flat surface.,.
Looking into other aspects;
After producing my Badges, I felt they just weren't enough and I wanted to produce something else for memorabilia purposes, it was here I came up with making my own t-shirt designs.
I wanted my design to be simple yet effective and run off the same themes as my game case, here are the two designs I made;
This image can be printed on to black t-shirts
and this one can be printed on to white t-shirts.
Packaging;
Unfortunately I didn't have time to make the packaging, however, here is my white shirt with the Walking Dead image.
To create this image, I used my own illustration scanned it onto the pc, using photoshop, edited it, turned the text around because it would have printed back to front, I then ironed on the image using transfer paper.
Overall I think my project was a success because I tried different techniques, I made a game case from scratch, and used different media's to create different outcomes.